A diorama of a small road construction site put together based around the great light tower concept by Alex Campbell.
Modeling and UVs were done in Blender. Substance Designer was used to create materials which were then brought into Substance Painter and used for final texturing. Final assembly and rendering was done in Marmoset Toolbag.
The light tower was done as part of the Polycount Bi-Monthly Environment Art Challenge #67, the rest was done based off real-world references.